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	<title>eSoft Interactive's Blog &#187; vision</title>
	<atom:link href="http://esoftinteractive.com/blog/index.php/tag/vision/feed/" rel="self" type="application/rss+xml" />
	<link>http://esoftinteractive.com/blog</link>
	<description>Everything about the team, the games and mobile stuff!</description>
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		<title>Game design and development &#8211; Part 3: Game assets</title>
		<link>http://esoftinteractive.com/blog/2008/09/24/game-design-and-development-part-3-game-assets/</link>
		<comments>http://esoftinteractive.com/blog/2008/09/24/game-design-and-development-part-3-game-assets/#comments</comments>
		<pubDate>Wed, 24 Sep 2008 01:08:10 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
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		<guid isPermaLink="false">http://esoftinteractive.com/blog/2008/09/24/game-design-and-development-part-3-game-assets/</guid>
		<description><![CDATA[
Once a game concept has been approved based on its prototype (see Part 2), the actual development phase begins and the game assets&#8211;sound effects, music, artworks, etc. are identified one by one.  As the development progresses, the game assets are also coursed through the proper person/channel.  In our case, since we are just [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.esoftinteractive.com/blog/images/09242008.gif" alt="Totem -- our upcoming title!" /></p>
<p>Once a game concept has been approved based on its prototype (see <a href="http://esoftinteractive.com/blog/2008/08/31/game-design-and-development-–-part-2-prototyping/">Part 2</a>), the actual development phase begins and the game assets&#8211;sound effects, music, artworks, etc. are identified one by one.  As the development progresses, the game assets are also coursed through the proper person/channel.  In our case, since we are just a small company, we usually have these assets done by third party development partners like <a href="http://www.groovyaudio.com/">Groovy Audio</a> and <a href="http://www.jaybot7.com/">Jaybot7</a> for our sound effects and music needs, and freelance artists like <a href="http://www.stronghold.at/">Stefan Hoercsoeky</a>.  We don&#8217;t have full time musicians or sound engineers but we have full time in-house artists like <a href="http://digitalsinigang.blogspot.com/">Erick Garayblas</a>, our Chief Design Architect.</p>
<p>Game assets play a major role on the final game design and lay-out because this is what the players see and interact with.  The assets need to be synchronized with events within the game like screen transitions, tap sounds, etc.  Game asset creation, depending on the complexity of the game usually takes around 4-5 weeks and we also allot a week more (or two) for revisions as we enter the Beta phase.  Check out what happens after the final game is complete on <strong>Part 4</strong>!</p>
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		<title>So what exactly is eSoft Interactive?</title>
		<link>http://esoftinteractive.com/blog/2008/06/23/so-what-exactly-is-esoft-interactive/</link>
		<comments>http://esoftinteractive.com/blog/2008/06/23/so-what-exactly-is-esoft-interactive/#comments</comments>
		<pubDate>Mon, 23 Jun 2008 03:02:43 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
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		<guid isPermaLink="false">http://esoftinteractive.com/blog/2008/06/23/so-what-exactly-is-esoft-interactive/</guid>
		<description><![CDATA[
Contrary to what most people think, eSoft Interactive is actually a home-based indie company.  Although we have established connections and partnerships outside the country, most of the operations and developments are still done at home.  The games that we made (and you have played) were born in the confines of a home situated [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.esoftinteractive.com/blog/images/06232008.gif" alt="Where it all started..." /></p>
<p>Contrary to what most people think, <a href="http://www.esoftinteractive.com/">eSoft Interactive</a> is actually a home-based indie company.  Although we have established connections and partnerships outside the country, most of the operations and developments are still done at home.  The games that we made (and you have played) were born in the confines of a home situated in the remote areas of <strong>Bulacan</strong>, a huge province <strong>north of Metro Manila</strong>, the capital of <strong>the Philippines</strong>.</p>
<p>It&#8217;s not a one-man show though, we have a dedicated team who makes sure that the company lives by its mission and vision. <strong>Erick</strong> is in charge of operations, support and design works.  <strong>May</strong> and <strong>Tim</strong> are both focused on programming, design and development.  <strong>Ben</strong> is our porting guru.  <strong>Taylor</strong> handles all web-related stuff.  From time to time, we also acquire the services of <a href="http://www.stronghold.at/">Stefan</a> (artworks), <strong>Sherwin</strong> (artworks), <a href="http://www.groovyaudio.com/">Yannis</a> (Sounds and music) and <a href="http://www.jaybot7.com/">Jason</a> (Sounds and music).</p>
<p>Over the years, the team&#8217;s goal was to always start small and dream big.  We deeply prioritize our customers and our objective is to create high-quality games and interactive applications which people will enjoy.  Rest assured, we will continue to develop engaging and fun games for your mobile device in the years to come!  <a href="http://www.esoftinteractive.com/">eSoft Interactive</a> has been around for 5 years running now and we never would have gotten here if it weren&#8217;t for <strong>YOUR</strong> support.  Thank you!</p>
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		<title>eSoft Interactive partners with World Vision: Philippines</title>
		<link>http://esoftinteractive.com/blog/2008/02/02/esoft-interactive-partners-with-world-vision-philippines/</link>
		<comments>http://esoftinteractive.com/blog/2008/02/02/esoft-interactive-partners-with-world-vision-philippines/#comments</comments>
		<pubDate>Sat, 02 Feb 2008 02:45:14 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
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		<description><![CDATA[
World Vision is an international Christian development organization              committed to uplift the lives of less fortunate people and communities in more than 90 countries worldwide. World Vision partners with the local people&#8217;s organizations and other concerned agencies to implement projects that focus [...]]]></description>
			<content:encoded><![CDATA[<p><img align="top" src="http://www.esoftinteractive.com/blog/images/02022008.gif" /></p>
<p><a target="_blank" href="http://www.worldvision.org.ph/"><strong>World Vision</strong></a> is an international Christian development organization              committed to uplift the lives of less fortunate people and communities in more than 90 countries worldwide. <strong>World Vision</strong> partners with the local people&#8217;s organizations and other concerned agencies to implement projects that focus especially on the needs of children. Recently <a target="_blank" href="http://www.esoftinterative.com/"><strong>eSoft Interactive</strong></a> has become a <strong>World Vision</strong> partner. For every copy of any <strong>eSoft Interactive</strong> game sold from our online store 50 cents will be donated to <strong>World Vision</strong> to support children&#8217;&#8217;s education. We may not be a huge player in the gaming industry but here at <strong>eSoft Interactive</strong> our passion does not only lie on making quality and engaging games after all there&#8217;s nothing more fulfilling than helping those who are less fortunate. Give a <a target="_blank" href="http://www.esoftinterative.com/">gift of game</a> now and give the gift of education!&#8217;</p>
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