eSoft Interactive’s Blog

Everything about the team, the games and mobile stuff!

Get ready to be TOTEMized!

Tuesday, October 7th, 2008

After months of brainstorming, planning, development and design, our first game of the year has finally been released! Make way for–Totem! Totem is an action puzzle game that challenges the player’s reflex and reaction skills. The idea of the game came from our fondness with Lego bricks and Erick’s dream of Jack climbing a totem [...]

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Game design and development – Part 3: Game assets

Wednesday, September 24th, 2008

Once a game concept has been approved based on its prototype (see Part 2), the actual development phase begins and the game assets–sound effects, music, artworks, etc. are identified one by one. As the development progresses, the game assets are also coursed through the proper person/channel. In our case, since we are just a small [...]

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So what exactly is eSoft Interactive?

Monday, June 23rd, 2008

Contrary to what most people think, eSoft Interactive is actually a home-based indie company. Although we have established connections and partnerships outside the country, most of the operations and developments are still done at home. The games that we made (and you have played) were born in the confines of a home situated in the [...]

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Traffic Jam 2 reviewed on Rusty Sabre

Monday, January 7th, 2008

Eric Pankoke of Rusty Sabre has published an in-depth review of Traffic Jam 2! Check it out! To quote Eric Pankoke: “When I first started playing eSoft Interactive games I basically dismissed Traffic Jam as not my sort of thing. After playing the sequel I realize I might just have made a mistake on that [...]

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