eSoft Interactive’s Blog

Everything about the team, the games and mobile stuff!

After all the game features and details have been discussed, the next step is to create a playable prototype of the game. This is usually done within two to three weeks after the brainstorming phase. Prototype builds usually just need temporary placeholder assets (graphics and sounds) because the focus is more on gameplay [...]

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Check out our August 2008 eNewsletter!

Saturday, August 30th, 2008

This month’s issue features Traffic Jam, Traffic Jam 2 and Traffic Jam Extreme for PC and MAC! Plus, don’t miss our Power User Tip of the month!
You may subscribe to our monthly eNewsletter here!

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For the next couple of weeks, we’ll be sharing with you how we create games here at eSoft Interactive in a series of articles. I’ll synch this article with one of our on-going game projects which we’ll call Hoist for now.
Like any other project, game design and development for Hoist began with brainstorming. [...]

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Being in an industry where imagination is used more often than anything, one of our passions (or most of us, at least) here at eSoft is to catch up on reading–all kinds of interesting books, novels, comic books (yeah! we’re huge Marvel and DC fans!) magazines and other reading materials. Creating video games, like [...]

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Enter Advanced Wars: Days of Ruin

Wednesday, July 23rd, 2008

One of the games that got the entire team hooked recently is Advanced Wars: Days of Ruin for the Nintendo DS. This turn-based strategy sequel took on the basic gameplay of the original Advanced Wars and coupled it with new twists, characters, strategies and an engaging storyline. We’ve been playing this game for hours (yes, [...]

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For more Windows Mobile power tips, please subscribe to our monthly eNewsletter here.

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eSoft Interactive, in partnership with Alawar Entertainment has just released another brand new PC game: The Treasures of Montezuma!
The lost Treasures of Montezuma awaits those with a daring spirit and a clever mind! This amazing match-three game will keep you glued to your computer for hours of fun and excitement. The guys here at [...]

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Is Technology aging rapidly?

Tuesday, July 8th, 2008

At eSoft Interactive, it’s more than just releasing games to the public. There are many different things we have to be concerned about. Recently we upgraded our computers to Intel-Based MacBooks, which we are very proud to own. Since BootCamp is available for free, this allows us to have Windows XP, working hand in [...]

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The game plan…

Saturday, June 28th, 2008

You’re probably wondering why we don’t have any new mobile games yet? Most of our efforts over the past six months were spent on backend stuff like migrating to a new webhost, establishing better customer support procedures and policies, transferring to a new partner and lots more. We’ve done this to prepare the [...]

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So what exactly is eSoft Interactive?

Monday, June 23rd, 2008

Contrary to what most people think, eSoft Interactive is actually a home-based indie company. Although we have established connections and partnerships outside the country, most of the operations and developments are still done at home. The games that we made (and you have played) were born in the confines of a home situated [...]

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