Game design and development ΓΆβ?¬β?? Part 2: Prototyping
Sunday, August 31st, 2008After all the game features and details have been discussed, the next step is to create a playable prototype of the game. This is usually done within two to three weeks after the brainstorming phase. Prototype builds usually just need temporary placeholder assets (graphics and sounds) because the focus is more on gameplay and usability. [...]